To: Ross Atherton.
Subject: Things that are brilliant
2. Editing PC Gamer
I’ve had an amazing month.
We took a holiday to Mexico. We swam with dolphins. We swam to swim-up bars and drank cocktails. And then Anna and I (the we in the previous sentences) got engaged.
Then we came home, and my nose was crushed against the grindstone. My boss, Ross, has been taken off the magazine, leaving me with the day to day management.
It’s basically brilliant. I get to work with a team of writers and designers whom I respect and trust. I get to influence and direct what remains my favourite magazine in forever. I get to travel, meet the cool people who work with games everyday. I get to solve problems, personal and practical. And all this running against immutable, terrifying deadlines.
And, once in a while something mad happens.
Like last week, when I was sat on the BBC breakfast sofa, talking about my favourite game, with regular tv personalities, and an elf.
Or this week, when I left a package on a train and accidentally caused a security alert.
Now, all that stands between us and huge success is deadline week.
But, here’s the thing. Even if the issue explodes, even if disaster strikes, even if it all goes off the rails, I know I’m going to be just fine. I’m engaged. I have Anna.