Archive for August 2008

TF2: Bring on the frogs

August 21, 2008

Dear Robin Walker, hero of Team Fortress.

Congratulations on the latest update. It is good.

However. We’ve been talking in the PC Gamer office about how tedious we find spectating. Tom has his own complicated ideas about two linked arenas so that everyone is playing simultaneously, and the teams get shuffled that way. I don’t really understand what he’s saying, but it sounds good. You should probably listen to him.

But I’ve got a better idea. The frog.

In Operation Flashpoint, if you were killed in a multiplayer mission, you’d re-appear as a seagull, and could watch your friends fight, floating above them.

Obviously, you can’t do that, because that’s copying. But I think it’ll be brilliant if downed players, and spectators, had the option of reappearing as a frog, just hopping around the maps, watching from boot height. They could be squashed, or trampled on, or shot, I guess, and you’d probably want to make it a server option, like party mode.

The really good bit, though, is that you’d have to provide a place for the frogs to appear on each map, and it would have to be called the frog-spawn.

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