Archive for the 'perplex city' Category

Cubist logic problems

August 28, 2006

I’ve started messing with Perplex City. It’s an ARG, or ‘alternate reality game’, that has one fairly major hook: there’s a chance of winning 10 grand if you find a missing McGuffin (in this case, the ‘Receda Cube’).
It works on four levels. Firstly, there’s the grand mystery of the cube – whodunnit, whytheydunnit, and wheretheyleftit. Then, [...]