Archive for the 'games' Category

My new job…

June 11, 2009

… is to edit this beast of a magazine. Pretty cool, eh?

TF2: Bring on the frogs

August 21, 2008

Dear Robin Walker, hero of Team Fortress.
Congratulations on the latest update. It is good.
However. We’ve been talking in the PC Gamer office about how tedious we find spectating. Tom has his own complicated ideas about two linked arenas so that everyone is playing simultaneously, and the teams get shuffled that way. I don’t really understand [...]

American Invaders

December 4, 2006

From We Make Money Not Art

Gears addendum

November 21, 2006

That final, ridiculous Cole sampling theme tune that plays over the credits?

AWESOME
11/10

Gears: it’s pretty good

November 19, 2006

For the first hour, I actually despised Gears of War. It was too hard, the controls were stiff and demanded too many button presses, it was obnoxiously loud (still is, in fact) and the shoulder pads are /ridiculous/.
But I’ve been playing practically all weekend. And now I think it’s terrific. Here are some random thoughts [...]

So you want to be a games journalist?

October 30, 2006

The sensible part.
Friends and I are to be posting a series of essays on how to be a games journalist. Our field requires a constant input of new talent – talent that’s currently being sucked up by the web, but drowned out in the general noise of dumb blog churn. If you want [...]

Revenge of the brick!

September 20, 2006

Mini-fig review: Lego Star Wars 2: The Original Trilogy? Two sore thumbs up! (I’m playing on the PSP).
It led me to this. Win.

Wii don’t know

September 14, 2006

Last night, Nintendo held a press conference in Japan to announce pricing and launch details for their new console. This is a big deal for both gamers, and the industry. So it’s only natural that the press cover this in detail.
Bloggers, of course, fall over themselves to be the first with the announcements – you [...]

Alyx, my dear

September 8, 2006

In a fit of interview pique, I once asked Gabe Newell if it was permitted to fancy Alyx, the computer generated star of Half-Life 2. His answer was simple: “get in line buddy. We all love her.”
But that doesn’t excuse this.

  I guess this was kind of inevitable.

But this is all kinds of [...]

Overlord

September 4, 2006

Overlord. It’s a kind of third person RTS where you pick up goblin helpers along the way, and they terrorise everything. Hence the sheep. Too funny to ignore.