Archive for August, 2006

Welcome home gifts

August 31, 2006

“What’s shocking - and I would say to me completely immoral - is that 90% of the cluster bomb strikes occurred in the last 72 hours of the conflict, when we knew there would be a resolution,” Mr Egeland said. “Every day people are maimed, wounded and are killed by these ordnance.”
The Guardian on Israel’s [...]

Blue Lotus: Total War

August 31, 2006

 

You should probably pay more attention to the mod community, you know. Especially when they’re putting out games of this quality. Blue Lotus is a mod for Rome: Total War - you take charge of the Chinese empire, looking to repel an invasion of demons, imps, and all things wicked. It’s based on authentic [...]

Don’t like RTS games question mark?

August 30, 2006

 
The food service at Microsoft’s GC06 booth is apparently an incredible cultural conflict for all involved; Microsoft’s Michael Wolf will later admit to me that for the first few days of the conference, the German hostesses who had been hired to serve them completely denied access to any Americans attempting to enter the booth’s kitchen, [...]

“I kicked his head right off”

August 29, 2006

Toribash is the funniest fighting game since Mortal Kombat. Except in Toribash, you decide the fatalities. It’s dubbed a ‘turn based fighting game’ - you contract and and relax the muscles of your chosen combatant, attempting to bash the face, head, neck, arms, groin, or anywhere in reach of your opponent. There’s an ungainly rag-doll physics [...]

Now departing: Orion

August 29, 2006

http://news.bbc.co.uk/1/hi/sci/tech/5277736.stm
“US space agency Nasa has named its new manned exploration craft Orion.
The vehicle is being developed to take human space explorers back to the Moon and potentially then on to Mars.
It is hoped the name Orion could eventually mean as much for manned space exploration as Apollo did in the 1960s and 1970s.
Its first manned [...]

While my guitar hero gently shreds

August 29, 2006

Guitar Hero has changed everything. A year ago, I’d point and laugh at this. But now it’s all about the fretwanking.
 

Cubist logic problems

August 28, 2006

I’ve started messing with Perplex City. It’s an ARG, or ‘alternate reality game’, that has one fairly major hook: there’s a chance of winning 10 grand if you find a missing McGuffin (in this case, the ‘Receda Cube’).
It works on four levels. Firstly, there’s the grand mystery of the cube - whodunnit, whytheydunnit, and wheretheyleftit. Then, [...]